Archive for the ‘3D’ Category

Coral Towers

Monday, August 30th, 2010

New attachment support in my favela-generating code, plus a Romanesque model set, and I’ve got a collaboration by de Chirico and Dr. Seuss.

First Lintel

Wednesday, August 25th, 2010

Feast your peepers: a tower of techno-Babel, topped by two posts and a lintel. I’ve now caught up to Neolithic architecture.

It’ll be more impressive in a few days, I promise.

Between Bears

Wednesday, August 4th, 2010

Between Bears from Eran Hilleli on Vimeo.

[Via @brangrow.]

Translucent City

Wednesday, August 4th, 2010

Made with my foetal citybuilder script, rendered in with mental ray using the misss_physical shader.

Voxelizer 1.0

Saturday, July 3rd, 2010

Voxelizer 1.0 is a script written in Python for Maya. It builds an array of animated cubes in the shape of selected target objects. It takes the color of the cubes from the texture and lighting of the object, and respects visibility and transparency. It also allows keyable voxel and gap sizes, by checking the sizes of optional control objects.

Download files here:
Voxelizer1.0.py
Voxelizer1.0_test.ma (Maya 2010)

Instructions and code follow:
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Patrick Boivin – AT-AT Day Afternoon

Thursday, July 1st, 2010

Adorableness from animation superman Patrick Boivin who is not French but almost.

Jérémy Clapin – Skhizein

Tuesday, June 29th, 2010

Fantastic character animation, design, pacing, and plot from Dark Prince production, led by Jérémy Clapin.

Very economical animation — almost stop-motion.

Banana

Tuesday, June 22nd, 2010

The code now respects alpha, and can vary the cube size.

Venetian Snares – Szamar Madar

Tuesday, May 25th, 2010

Music video by David OReilly.

Barthes on the punctum, from Camera Lucida:
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Patrick Jean – Pixels

Friday, April 9th, 2010

Congratulations to Patrick Jean of OneMoreProd in Paris for beating me to the punch.

Pivot

Tuesday, February 9th, 2010

It’s Dutch! More info at pivotthemovie.com.

Nice direction and art direction on this – the shading, lighting, and fx tricks are impressive. The exaggerated style of the character models felt appropriate as well… big hands, Gumby proportions. It’s a tricky thing to get something simple to look like it ain’t.

Cf Another World (known to me as Out of This World) which blew my tiny mind in 1991:

Splitting the Atom

Thursday, February 4th, 2010

Another frozen moment… but the revealed characters and the sense of scale at the end are intriguing. The pacing works for me too, but that may have more to do with the Massive Attack track.

Directed by Edouard Salier, produced by Digital District.

[Via Motionographer.]

Vanishing Point

Friday, January 29th, 2010

By Takuya Hosogane of Bonsajo.

[Via Kitsune Noir.]

City engine – main road|post

Tuesday, December 1st, 2009

A technical demo posted by Arman Yahin, vfx director and head of Moscow studio main road|post.

MTV Europe Music Awards 2009

Monday, November 23rd, 2009

Looks like Parasol Island in Düsseldorf has already taken this cube-world thing much further than I had planned to… and even in the same colors. I smell zeitgeist.

Their cubes are interesting, but they are not my dwelling.

High rez quicktime here.

[Via Motionographer.]