Guerre Naïve
November 11th, 2009An interesting mix of hi- and low-fi, combined appropriately, taking a few cues from anime: when the low-poly characters are moving minimally, they’re animated stop-motion style, at a low frame rate. This pushes the feel toward comic book, and keeps it from looking too home-video. When there’s lots of action, or high-resolution atmospheric effects, the high-frame rate kicks in. Sometimes these two rates are even layered, which can be a little jarring, but overall they make it work.
Conceptually it’s pretty thin soup, though par for students from Supinfocom.
I’ve always wondered what it was about 24 fps that makes it so filmic. It can’t just be that we’re used to it. Maybe 30 fps is too close to the mundane reality of daily life, whereas when important or dramatic things happen to us our awareness and sense of time changes. Maybe we take in more detail about each moment, which quantizes our awareness in larger, longer chunks, equating to a lower frame rate.
I’d be curious to see more experimentation in this area. I know that even 25 fps feels significantly different to me; I can never take any BBC drama very seriously.
[Via Motionographer.]
« previously: Grizzly Bear – Ready, Able | Home | next: Orderly Blocky Shrub »